Publications

2020

Procedural Physically based BRDF for Real-Time Rendering of Glints

Xavier Chermain, Basile Sauvage, Jean-Michel Dischler and Carsten Dachsbacher

Pacific Graphic 2020, CGF issue

Our 2020 Pacific Graphic, CGF Issue, paper

Post-peer-review, pre-copyedit version, project page, published version, Video file, WebGL, OpenGL, Shadertoy, pbrt-v3 and bibtex.

2019

Rendu basé physique de micro-reflet

Xavier Chermain

Ph.D. Dissertation

Teaser thesis

Advisors: Frédéric Claux and Stéphane Merillou. Defense date: 27 November 2019. Doctor of Philosophy in Computer Science of the University of Limoges, France. Dissertation, in French.

Glint Rendering based on a Multiple-Scattering Patch BRDF

Xavier Chermain, Frédéric Claux and Stéphane Merillou

EGSR 2019, CGF Track

Our 2019 EGSR, CGF Track, paper

Post-peer-review, pre-copyedit version, project page, Video file, slides and code

2018

A microfacet based BRDF for the accurate and efficient rendering of high definition specular normal maps

Xavier Chermain, Frédéric Claux and Stéphane Merillou

Vis. Comput.

Our 2018 Visual Computer paper image

Published, view-only version, Post-peer-review, pre-copyedit version and project page